Yet, it is always a bad sign when you are thankful for playing less of the game.Its arguable if they succeeded with their first objective, but it is clear that they failed with their second and more important objective.Gex 3: Deep Cover Gecko was the last game featuring the obnoxious lizard, selling less than its predecessor and perhaps convincing its developers to drop the character.
Ironically, I think that caused Gex to end in a high note, because Gex 3 is the best game in the admittedly average series. Games that get above a 7 I fully recommend, and those that get below that are mostly a waste of time. This very human agent was kidnapped by the evil and genric Rez, which is why Gex must go back into the Media Dimension to save the girl. Being a kid at the time, I didnt actually understand the not-so-subtle hormonal angle being pushed by the game. However, hearing the way Gex fawns over the girl coupled with her suggestive tunes is horrific in a uniquely 90s way. Of course, this extra plot has little bearing in the gameplay but is interesting in a historical sense. Starting with a hub area that looks like Gexs secret layer, levels are accessed through TVs as usual. This time though, each level has its own unique theme, reinforced by a different costume for Gex every time (Which thankfully hides his naked lizard body). Like the past game, each theme is a pop-culture parody of sorts, but the improved level design allows that parody to hit home in a more entertaining way. Also, it allows the world to speak for the game without relying on Gexs one-liners as an ultimate crutch. In reality, the mechanics are virtually unchanged from the first 3D Gex game, but a much-improved camera is a clear advancement. True, the camera still throws things off more than occasionally, but it a greater degree of control and a more forgiving layout means that it isnt as frustrating. Each level has three remotes to collect, with one extra remote requiring that you find all 100 Fly tokens in the level. Half the time, the three remotes justify the repeated visits to each level. However, in the other half, all three remotes demand you redo the same actions and basically replay the level three times in the same manner, since you can only get one main remote at a time. The worst offender is the Mythical Station level which was just a terrible waste of time, which is not something the game shies away from. Since there are only 100 tokens in a level, getting the fourth remote means you must do all the activities to get the three remotes, which gets you all the tokens. Then, you must choose only one of the remotes before you go back into the level and get the other two remotes. This could have been avoided if the game saves the tokens you get every tie you attempt the level. Thankfully, the game can be completed with only 30 remotes, which means you can skip the more obnoxious levels and not get the fourth remote in each level.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |